﻿using Soundteller.AudioVisual.Model;
using Microsoft.Xna.Framework.Input;

namespace Soundteller.Application.Facade.Interfaces
{
    public interface IAudioVisualFacade
    {
        void InitializeSoundteller(int canvasWidth, int canvasHeight);
        void UpdateSoundteller();

        void TouchPad(MouseState mouseState);
        void SubscribePadStateUpdater();
        void SubscribePadStateResetter();
    }
}
